neoGFX
Cross-platform C++ app/game engine
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i_properties.hpp
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1// i_properties.hpp
2/*
3 neogfx C++ App/Game Engine
4 Copyright (c) 2018, 2020 Leigh Johnston. All Rights Reserved.
5
6 This program is free software: you can redistribute it and / or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18*/
19
20#pragma once
21
22#include <neogfx/neogfx.hpp>
23#include <neolib/core/map.hpp>
25
26namespace neogfx
27{
28 class i_property;
29
31
33 {
34 template <typename PropertyOwner>
35 friend i_property& get_property(PropertyOwner&, std::string const&);
36 public:
37 virtual void register_property(i_property& aProperty) = 0;
38 virtual const neogfx::property_map& property_map() const = 0;
39 protected:
41 {
42 return const_cast<neogfx::property_map&>(to_const(*this).property_map());
43 }
44 // helpers
45 public:
46 uint32_t count() const
47 {
48 return static_cast<uint32_t>(property_map().size());
49 }
50 std::string name(uint32_t aIndex) const
51 {
52 return std::next(property_map().begin(), aIndex)->first().to_std_string();
53 }
54 const i_property& property(uint32_t aIndex) const
55 {
56 return *std::next(property_map().begin(), aIndex)->second();
57 }
58 i_property& property(uint32_t aIndex)
59 {
60 return *std::next(property_map().begin(), aIndex)->second();
61 }
62 };
63}
uint32_t count() const
const i_property & property(uint32_t aIndex) const
friend i_property & get_property(PropertyOwner &, std::string const &)
i_property & property(uint32_t aIndex)
virtual void register_property(i_property &aProperty)=0
std::string name(uint32_t aIndex) const
neogfx::property_map & property_map()
virtual const neogfx::property_map & property_map() const =0
virtual size_type size() const noexcept=0
neolib::i_map< neolib::i_string, i_property * > property_map
it_type next(it_type it, const typename iterator_traits< it_type >::difference_type distance=1)
Definition plf_hive.h:89