neoGFX
Cross-platform C++ app/game engine
|
#include <neogfx/neogfx.hpp>
#include <neogfx/core/device_metrics.hpp>
#include <neogfx/gfx/primitives.hpp>
Go to the source code of this file.
Namespaces | |
namespace | neogfx |
Typedefs | |
typedef int | neogfx::pixel_format_t |
Enumerations | |
enum class | neogfx::render_target_type { neogfx::Surface , neogfx::Texture } |