neoGFX
Cross-platform C++ app/game engine
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i_render_target.hpp File Reference

Go to the source code of this file.

Classes

class  neogfx::i_render_target
 
struct  neogfx::i_render_target::already_active
 
struct  neogfx::i_render_target::not_active
 
struct  neogfx::i_render_target::logical_coordinates_not_specified
 
class  neogfx::scoped_render_target
 

Namespaces

namespace  neogfx
 

Typedefs

typedef int neogfx::pixel_format_t
 

Enumerations

enum class  neogfx::render_target_type { neogfx::Surface , neogfx::Texture }