neoGFX
Cross-platform C++ app/game engine
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i_rendering_engine.hpp File Reference

Go to the source code of this file.

Classes

class  neogfx::i_rendering_engine
 
struct  neogfx::i_rendering_engine::context_exists
 
struct  neogfx::i_rendering_engine::context_not_found
 
struct  neogfx::i_rendering_engine::consumer_exists
 
struct  neogfx::i_rendering_engine::consumer_not_found
 
struct  neogfx::i_rendering_engine::failed_to_create_shader_program
 
struct  neogfx::i_rendering_engine::no_shader_program_active
 
struct  neogfx::i_rendering_engine::shader_program_not_found
 
struct  neogfx::i_rendering_engine::shader_program_error
 

Namespaces

namespace  neogfx
 

Enumerations

enum class  neogfx::renderer {
  neogfx::OpenGL , neogfx::DirectX , neogfx::Vulkan , neogfx::Software ,
  neogfx::None
}