neoGFX
Cross-platform C++ app/game engine
|
#include <neogfx/neogfx.hpp>
#include <neolib/core/jar.hpp>
#include <neogfx/gfx/i_image.hpp>
#include <neogfx/gfx/i_texture.hpp>
#include <neogfx/gfx/i_sub_texture.hpp>
#include <neogfx/gfx/i_texture_atlas.hpp>
Go to the source code of this file.
Classes | |
class | neogfx::i_texture_manager |
struct | neogfx::i_texture_manager::texture_not_found |
Namespaces | |
namespace | neogfx |