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neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>#include <chrono>#include <neolib/core/i_set.hpp>#include <neolib/core/string.hpp>#include <neolib/ecs/ecs_ids.hpp>#include <neolib/ecs/i_component.hpp>Go to the source code of this file.
Classes | |
| class | neolib::ecs::i_system |
| struct | neolib::ecs::i_system::no_thread |
| struct | neolib::ecs::i_system::wrong_thread |
| struct | neolib::ecs::i_system::cannot_apply |
Namespaces | |
| namespace | neolib |
| namespace | neolib::ecs |