neoGFX
Cross-platform C++ app/game engine
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i_system.hpp File Reference
#include <neolib/neolib.hpp>
#include <chrono>
#include <neolib/core/i_set.hpp>
#include <neolib/core/string.hpp>
#include <neolib/ecs/ecs_ids.hpp>
#include <neolib/ecs/i_component.hpp>

Go to the source code of this file.

Classes

class  neolib::ecs::i_system
 
struct  neolib::ecs::i_system::no_thread
 
struct  neolib::ecs::i_system::wrong_thread
 
struct  neolib::ecs::i_system::cannot_apply
 

Namespaces

namespace  neolib
 
namespace  neolib::ecs