neoGFX
Cross-platform C++ app/game engine
i_event.hpp File Reference
#include <neolib/neolib.hpp>
#include <neolib/jar.hpp>
#include <neolib/i_map.hpp>

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Classes

struct  neolib::event_destroyed
 
struct  neolib::event_queue_destroyed
 
class  neolib::i_event
 
class  neolib::i_event_control
 
class  neolib::i_event_callback
 
class  neolib::i_event_filter
 
class  neolib::i_event_filter_registry
 

Namespaces

 neolib