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neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>#include <neogfx/core/numerical.hpp>#include <neogfx/core/geometrical.hpp>#include <neogfx/gfx/color.hpp>#include <neogfx/gfx/i_image.hpp>#include <neogfx/game/ecs_helpers.hpp>#include <neogfx/game/renderable_entity_archetype.hpp>#include <neogfx/game/entity.hpp>#include <neogfx/game/mesh_renderer.hpp>#include <neogfx/game/mesh_filter.hpp>#include <neogfx/gfx/shapes.hpp>Go to the source code of this file.
Classes | |
| struct | neogfx::game::rectangle |
| struct | neogfx::game::rectangle::meta |
| class | neogfx::game::shape::rectangle |
Namespaces | |
| namespace | neogfx |
| namespace | neogfx::game |
| namespace | neogfx::game::shape |