neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neogfx/core/numerical.hpp>
#include <neogfx/core/geometrical.hpp>
#include <neogfx/gfx/color.hpp>
#include <neogfx/gfx/i_image.hpp>
#include <neogfx/game/ecs_helpers.hpp>
#include <neogfx/game/renderable_entity_archetype.hpp>
#include <neogfx/game/entity.hpp>
#include <neogfx/game/mesh_renderer.hpp>
#include <neogfx/game/mesh_filter.hpp>
#include <neogfx/gfx/shapes.hpp>
Go to the source code of this file.
Classes | |
struct | neogfx::game::rectangle |
struct | neogfx::game::rectangle::meta |
class | neogfx::game::shape::rectangle |
Namespaces | |
namespace | neogfx |
namespace | neogfx::game |
namespace | neogfx::game::shape |