neoGFX
Cross-platform C++ app/game engine
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#include <rectangle.hpp>
Static Public Member Functions | |
static const neolib::uuid & | id () |
static const i_string & | name () |
static uint32_t | field_count () |
static component_data_field_type | field_type (uint32_t aFieldIndex) |
static const i_string & | field_name (uint32_t aFieldIndex) |
static void | update (const rectangle &aData, i_ecs &aEcs, entity_id aEntity) |
Static Public Member Functions inherited from neolib::ecs::i_component_data::meta | |
static neolib::uuid | field_type_id (uint32_t) |
Static Public Attributes | |
static constexpr bool | has_updater = true |
Static Public Attributes inherited from neolib::ecs::i_component_data::meta | |
static constexpr bool | has_handles = false |
static constexpr bool | has_updater = false |
Definition at line 41 of file rectangle.hpp.
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inlinestatic |
Definition at line 53 of file rectangle.hpp.
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inlinestatic |
Definition at line 71 of file rectangle.hpp.
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inlinestatic |
Definition at line 57 of file rectangle.hpp.
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inlinestatic |
Definition at line 43 of file rectangle.hpp.
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inlinestatic |
Definition at line 48 of file rectangle.hpp.
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inlinestatic |
Definition at line 82 of file rectangle.hpp.
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staticconstexpr |
Definition at line 81 of file rectangle.hpp.