neoGFX
Cross-platform C++ app/game engine
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neogfx::game::animator::meta Struct Reference

#include <animator.hpp>

Static Public Member Functions

static const neolib::uuidid ()
 
static const i_stringname ()
 

Detailed Description

Definition at line 47 of file animator.hpp.

Member Function Documentation

◆ id()

static const neolib::uuid & neogfx::game::animator::meta::id ( )
inlinestatic

Definition at line 49 of file animator.hpp.

◆ name()

static const i_string & neogfx::game::animator::meta::name ( )
inlinestatic

Definition at line 54 of file animator.hpp.


The documentation for this struct was generated from the following file: