neoGFX
Cross-platform C++ app/game engine
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neogfx::graphics_operation::draw_mesh Struct Reference

#include <graphics_operations.hpp>

Public Attributes

game::mesh mesh
 
game::material material
 
mat44 transformation
 
std::optional< game::filterfilter
 

Detailed Description

Definition at line 271 of file graphics_operations.hpp.

Member Data Documentation

◆ filter

std::optional<game::filter> neogfx::graphics_operation::draw_mesh::filter

Definition at line 276 of file graphics_operations.hpp.

◆ material

game::material neogfx::graphics_operation::draw_mesh::material

Definition at line 274 of file graphics_operations.hpp.

◆ mesh

game::mesh neogfx::graphics_operation::draw_mesh::mesh

Definition at line 273 of file graphics_operations.hpp.

◆ transformation

mat44 neogfx::graphics_operation::draw_mesh::transformation

Definition at line 275 of file graphics_operations.hpp.


The documentation for this struct was generated from the following file: