neoGFX
Cross-platform C++ app/game engine
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neolib::ecs::clock Struct Reference

#include <clock.hpp>

Classes

struct  meta
 

Public Attributes

i64 time = 0ll
 
i64 timestep = chrono::to_flicks(0.01).count()
 
scalar timestepGrowth = 1.75
 
i64 maximumTimestep = chrono::to_flicks(0.001).count() * 20
 

Detailed Description

Definition at line 46 of file clock.hpp.

Member Data Documentation

◆ maximumTimestep

i64 neolib::ecs::clock::maximumTimestep = chrono::to_flicks(0.001).count() * 20

Definition at line 51 of file clock.hpp.

◆ time

i64 neolib::ecs::clock::time = 0ll

Definition at line 48 of file clock.hpp.

◆ timestep

i64 neolib::ecs::clock::timestep = chrono::to_flicks(0.01).count()

Definition at line 49 of file clock.hpp.

◆ timestepGrowth

scalar neolib::ecs::clock::timestepGrowth = 1.75

Definition at line 50 of file clock.hpp.


The documentation for this struct was generated from the following file: