neoGFX
Cross-platform C++ app/game engine
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clock.hpp
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1// clock.hpp
2/*
3 * Copyright (c) 2018, 2020 Leigh Johnston.
4 *
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are
9 * met:
10 *
11 * * Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 *
14 * * Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the distribution.
17 *
18 * * Neither the name of Leigh Johnston nor the names of any
19 * other contributors to this software may be used to endorse or
20 * promote products derived from this software without specific prior
21 * written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
24 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
25 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
27 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
30 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
31 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
32 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 */
35
36#pragma once
37
38#include <neolib/neolib.hpp>
39#include <neolib/core/uuid.hpp>
41#include <neolib/ecs/chrono.hpp>
43
44namespace neolib::ecs
45{
46 struct clock
47 {
48 i64 time = 0ll;
51 i64 maximumTimestep = chrono::to_flicks(0.001).count() * 20;
52
54 {
55 static const neolib::uuid& id()
56 {
57 static const neolib::uuid sId = { 0x4c463f47, 0xede9, 0x4cc2, 0xb8f1, { 0x71, 0x2, 0x9e, 0x78, 0xb6, 0x1e } };
58 return sId;
59 }
60 static const i_string& name()
61 {
62 static const string sName = "Clock";
63 return sName;
64 }
65 static uint32_t field_count()
66 {
67 return 4;
68 }
69 static component_data_field_type field_type(uint32_t aFieldIndex)
70 {
71 switch (aFieldIndex)
72 {
73 case 0:
74 case 1:
76 case 3:
78 case 4:
80 default:
81 throw invalid_field_index();
82 }
83 }
84 static const i_string& field_name(uint32_t aFieldIndex)
85 {
86 static const string sFieldNames[] =
87 {
88 "Time",
89 "Timestep",
90 "Timestep Growth",
91 "Maximum Time Step",
92 };
93 return sFieldNames[aFieldIndex];
94 }
95 };
96 };
97
99 {
100 auto& worldClock = aEcs.shared_component<clock>()[0];
101 return to_step_time(aTime, worldClock.timestep);
102 }
103}
virtual const i_shared_component & shared_component(component_id aComponentId) const =0
constexpr flicks to_flicks(const double s)
Definition flicks.h:83
scalar time_interval
Definition chrono.hpp:55
int64_t step_time_interval
Definition chrono.hpp:57
step_time_interval to_step_time(time_interval aTime, step_time_interval aStepInterval)
Definition chrono.hpp:62
double scalar
Definition numerical.hpp:63
static component_data_field_type field_type(uint32_t aFieldIndex)
Definition clock.hpp:69
static const neolib::uuid & id()
Definition clock.hpp:55
static const i_string & field_name(uint32_t aFieldIndex)
Definition clock.hpp:84
static const i_string & name()
Definition clock.hpp:60
static uint32_t field_count()
Definition clock.hpp:65
scalar timestepGrowth
Definition clock.hpp:50