neoGFX
Cross-platform C++ app/game engine
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#include <entity_info.hpp>
Classes | |
struct | meta |
Public Attributes | |
neolib::uuid | archetypeId |
i64 | creationTime |
bool | destroyed |
bool | debug = false |
Definition at line 47 of file entity_info.hpp.
neolib::uuid neolib::ecs::entity_info::archetypeId |
Definition at line 49 of file entity_info.hpp.
i64 neolib::ecs::entity_info::creationTime |
Definition at line 50 of file entity_info.hpp.
Definition at line 53 of file entity_info.hpp.
bool neolib::ecs::entity_info::destroyed |
Definition at line 51 of file entity_info.hpp.