neoGFX
Cross-platform C++ app/game engine
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neolib::ecs::entity_info Struct Reference

#include <entity_info.hpp>

Classes

struct  meta
 

Public Attributes

neolib::uuid archetypeId
 
i64 creationTime
 
bool destroyed
 
bool debug = false
 

Detailed Description

Definition at line 47 of file entity_info.hpp.

Member Data Documentation

◆ archetypeId

neolib::uuid neolib::ecs::entity_info::archetypeId

Definition at line 49 of file entity_info.hpp.

◆ creationTime

i64 neolib::ecs::entity_info::creationTime

Definition at line 50 of file entity_info.hpp.

◆ debug

bool neolib::ecs::entity_info::debug = false

Definition at line 53 of file entity_info.hpp.

◆ destroyed

bool neolib::ecs::entity_info::destroyed

Definition at line 51 of file entity_info.hpp.


The documentation for this struct was generated from the following file: