neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <string>
#include <cstdint>
#include <array>
#include <tuple>
#include <utility>
#include <iostream>
#include <sstream>
#include <iomanip>
Go to the source code of this file.
Classes | |
struct | neolib::uuid |
struct | neolib::unable_to_generate_uuid |
struct | neolib::quick_uuid_hash |
struct | std::hash< neolib::uuid > |
Namespaces | |
namespace | neolib |
namespace | std |
Functions | |
uuid | neolib::make_uuid (const std::string &aHyphenatedHexString) |
NEOLIB_EXPORT uuid | neolib::generate_uuid () |
std::istream & | neolib::operator>> (std::istream &aStream, uuid &aId) |
std::ostream & | neolib::operator<< (std::ostream &aStream, const uuid &aId) |
std::string | neolib::uuid_to_string (const uuid &aId) |