neoGFX
Cross-platform C++ app/game engine
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#include <i_native_surface.hpp>
Classes | |
struct | context_mismatch |
struct | no_invalidated_area |
Public Types | |
typedef i_native_surface | abstract_type |
Definition at line 35 of file i_native_surface.hpp.
Definition at line 41 of file i_native_surface.hpp.
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virtualdefault |
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pure virtual |
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virtual |
Implements neogfx::i_render_target.
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |