neoGFX
Cross-platform C++ app/game engine
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neolib::i_application Class Referenceabstract

#include <i_application.hpp>

Inheritance diagram for neolib::i_application:
neolib::i_discoverable neolib::i_reference_counted neolib::reference_counted< i_application > neogfx::i_app

Public Member Functions

virtual i_service_providerservice_provider () const =0
 
virtual const i_application_infoinfo () const =0
 
virtual i_plugin_managerplugin_manager ()=0
 
- Public Member Functions inherited from neolib::i_discoverable
template<typename Interface >
bool discover (i_ref_ptr< Interface > &aObject)
 
virtual bool discover (const uuid &aId, void *&aObject)=0
 
- Public Member Functions inherited from neolib::i_reference_counted
virtual ~i_reference_counted ()=default
 
virtual void add_ref () const noexcept=0
 
virtual void release () const =0
 
virtual int32_t use_count () const noexcept=0
 
virtual const i_reference_countedrelease_and_take_ownership () const =0
 
virtual i_reference_countedrelease_and_take_ownership ()=0
 
virtual void pin () const noexcept=0
 
virtual void unpin () const =0
 
virtual i_ref_control_blockcontrol_block ()=0
 

Detailed Description

Definition at line 47 of file i_application.hpp.

Member Function Documentation

◆ info()

virtual const i_application_info & neolib::i_application::info ( ) const
pure virtual

◆ plugin_manager()

virtual i_plugin_manager & neolib::i_application::plugin_manager ( )
pure virtual

◆ service_provider()

virtual i_service_provider & neolib::i_application::service_provider ( ) const
pure virtual

The documentation for this class was generated from the following file: