neoGFX
Cross-platform C++ app/game engine
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Here is a list of all variables with links to the classes they belong to:
- e -
ecs :
neogfx::graphics_operation::draw_entities
element_removed :
neogfx::DesignStudio::project
end :
neogfx::graphics_operation::draw_glyphs
,
neogfx::multiline_glyph_text::line
,
neolib::format_result::formatted_arg
endAngle :
neogfx::graphics_operation::draw_arc
,
neogfx::graphics_operation::draw_pie
entities_rendered :
neogfx::game::canvas
entity_destroyed :
neolib::ecs::ecs
entity_double_clicked :
neogfx::game::canvas
epsilon :
neogfx::basic_rect< CoordinateType, CoordinateSystem >
expression :
neolib::lexer_rule< Atom >
extents :
neogfx::game::rectangle
,
neogfx::game::text_mesh
,
neogfx::game::texture
,
neogfx::glyph_metrics
,
neogfx::gradient_tile
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1.9.8