neoGFX
Cross-platform C++ app/game engine
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i_element_component.hpp
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1// i_element_component.hpp
2/*
3 neoGFX Design Studio
4 Copyright(C) 2020 Leigh Johnston
5
6 This program is free software: you can redistribute it and / or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20#pragma once
21
22#include <neogfx/neogfx.hpp>
23#include <neolib/neolib.hpp>
28
30{
32 {
33 public:
35 public:
36 virtual const neolib::i_string& type() const = 0;
37 };
38}
virtual const neolib::i_string & type() const =0