neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neogfx/gfx/i_image.hpp>
#include <neogfx/gfx/i_sub_texture.hpp>
Go to the source code of this file.
Classes | |
class | neogfx::i_texture_atlas |
struct | neogfx::i_texture_atlas::sub_texture_not_found |
struct | neogfx::i_texture_atlas::texture_too_big_for_atlas |
Namespaces | |
namespace | neogfx |