neoGFX
Cross-platform C++ app/game engine
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i_tool.hpp
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// i_tool.hpp
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/*
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neogfx C++ App/Game Engine
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Copyright (c) 2020 Leigh Johnston. All Rights Reserved.
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This program is free software: you can redistribute it and / or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <
neogfx/neogfx.hpp
>
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#include <
neolib/core/i_string.hpp
>
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#include <
neogfx/gui/layout/i_layout.hpp
>
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#include <
neogfx/gui/widget/i_skinnable_item.hpp
>
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namespace
neogfx
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{
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class
i_tool
:
public
virtual
i_standard_layout_container
,
public
virtual
i_skinnable_item
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{
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public
:
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virtual
~i_tool
() =
default
;
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public
:
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using
i_standard_layout_container::is_widget
;
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using
i_standard_layout_container::as_widget
;
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public
:
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virtual
const
neolib::i_string
&
title
()
const
= 0;
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};
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}
neogfx::i_skinnable_item
Definition
i_skinnable_item.hpp:66
neogfx::i_standard_layout_container
Definition
i_layout.hpp:64
neogfx::i_standard_layout_container::is_widget
virtual bool is_widget() const =0
neogfx::i_standard_layout_container::as_widget
virtual const i_widget & as_widget() const =0
neogfx::i_tool
Definition
i_tool.hpp:30
neogfx::i_tool::~i_tool
virtual ~i_tool()=default
neogfx::i_tool::title
virtual const neolib::i_string & title() const =0
neolib::i_string
Definition
i_string.hpp:49
i_layout.hpp
i_skinnable_item.hpp
i_string.hpp
neogfx
Definition
action.hpp:28
neogfx.hpp
include
neogfx
gui
widget
i_tool.hpp
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