neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <neolib/core/uuid.hpp>
#include <neolib/core/string.hpp>
#include <neolib/ecs/chrono.hpp>
#include <neolib/ecs/i_component_data.hpp>
Go to the source code of this file.
Classes | |
struct | neolib::ecs::clock |
struct | neolib::ecs::clock::meta |
Namespaces | |
namespace | neolib |
namespace | neolib::ecs |
Functions | |
step_time_interval | neolib::ecs::to_step_time (const i_ecs &aEcs, time_interval aTime) |