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neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>#include <neolib/core/uuid.hpp>#include <neolib/core/string.hpp>#include <neolib/ecs/chrono.hpp>#include <neolib/ecs/i_component_data.hpp>Go to the source code of this file.
Classes | |
| struct | neolib::ecs::clock |
| struct | neolib::ecs::clock::meta |
Namespaces | |
| namespace | neolib |
| namespace | neolib::ecs |
Functions | |
| step_time_interval | neolib::ecs::to_step_time (const i_ecs &aEcs, time_interval aTime) |