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Cross-platform C++ app/game engine
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oauth.hpp
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// oauth.h
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/*
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* Copyright (c) 2007 Leigh Johnston.
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of Leigh Johnston nor the names of any
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* other contributors to this software may be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <
neolib/neolib.hpp
>
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#include <vector>
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#include <string>
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#include <utility>
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#include <
neolib/core/string_utils.hpp
>
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#include <
neolib/core/optional.hpp
>
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#include <
neolib/task/event.hpp
>
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#include <
neolib/task/async_task.hpp
>
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#include <
neolib/io/http.hpp
>
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namespace
neolib
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{
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class
NEOLIB_EXPORT
oauth
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{
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// events
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public
:
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event<>
started
;
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event<>
completed
;
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event<>
failure
;
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// types
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public
:
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typedef
std::pair<http::type_e, std::string>
operation
;
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// construction
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public
:
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oauth
(
async_task
& IoTask,
const
std::string& aConsumerKey,
const
std::string& aConsumerSecret,
const
operation
& aRequestTokenOp,
const
operation
& aUserAuthorizationOp,
const
operation
& aAccessTokenOp);
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virtual
~oauth
();
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// operations
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public
:
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void
request
();
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// implementation
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private
:
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// attributes
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private
:
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http
iHttpRequester;
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std::string iConsumerKey;
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std::string iConsumerSecret;
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operation
iRequestTokenOp;
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operation
iUserAuthorizationOp;
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operation
iAccessTokenOp;
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};
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}
neolib::async_task
Definition
async_task.hpp:81
neolib::event
Definition
event.hpp:97
neolib::http
Definition
http.hpp:71
neolib::oauth
Definition
oauth.hpp:51
neolib::oauth::~oauth
virtual ~oauth()
neolib::oauth::completed
event completed
Definition
oauth.hpp:55
neolib::oauth::failure
event failure
Definition
oauth.hpp:56
neolib::oauth::started
event started
Definition
oauth.hpp:54
neolib::oauth::operation
std::pair< http::type_e, std::string > operation
Definition
oauth.hpp:60
neolib::oauth::request
void request()
neolib::oauth::oauth
oauth(async_task &IoTask, const std::string &aConsumerKey, const std::string &aConsumerSecret, const operation &aRequestTokenOp, const operation &aUserAuthorizationOp, const operation &aAccessTokenOp)
http.hpp
neolib
Definition
application.hpp:46
async_task.hpp
event.hpp
neolib.hpp
optional.hpp
string_utils.hpp
neolib
include
neolib
io
oauth.hpp
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