neoGFX
Cross-platform C++ app/game engine
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modal_task.hpp
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1// modal_task.hpp
2/*
3 neogfx C++ App/Game Engine
4 Copyright (c) 2015, 2020 Leigh Johnston. All Rights Reserved.
5
6 This program is free software: you can redistribute it and / or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18*/
19
20#pragma once
21
22#include <neogfx/neogfx.hpp>
26
27namespace neogfx
28{
29 template <typename T, typename... TaskArgs>
30 inline T modal_task(i_widget& aParent, std::string const& aTaskName, TaskArgs&&... aTaskArgs)
31 {
32 aParent.root().modal_enable(false);
33 auto result = std::async(std::forward<TaskArgs>(aTaskArgs)...);
34 event_processing_context epc{ aTaskName };
35 while (result.wait_for(std::chrono::seconds{ 0 }) != std::future_status::ready)
36 epc.process_events();
37 aParent.root().modal_enable(true);
38 return result.get();
39 }
40}
virtual const i_window & root() const =0
virtual void modal_enable(bool aEnable)=0
T modal_task(i_widget &aParent, std::string const &aTaskName, TaskArgs &&... aTaskArgs)