![]() |
neoGFX
Cross-platform C++ app/game engine
|
#include <neogfx/neogfx.hpp>#include <neolib/core/i_vector.hpp>#include <neogfx/core/event.hpp>#include <neogfx/gfx/i_graphics_context.hpp>#include <neogfx/hid/mouse.hpp>#include <neogfx/hid/i_keyboard.hpp>#include <neogfx/app/i_style.hpp>#include <neogfx/app/palette.hpp>#include <neogfx/gui/window/window_events.hpp>#include <neogfx/gui/layout/i_layout_item.hpp>#include <neogfx/gui/widget/i_skinnable_item.hpp>#include <neogfx/gui/widget/widget_bits.hpp>#include <neogfx/gui/widget/view.hpp>Go to the source code of this file.
Classes | |
| class | neogfx::i_widget |
| struct | neogfx::i_widget::no_parent |
| struct | neogfx::i_widget::no_root |
| struct | neogfx::i_widget::no_surface |
| struct | neogfx::i_widget::no_children |
| struct | neogfx::i_widget::not_child |
| struct | neogfx::i_widget::no_update_rect |
| struct | neogfx::i_widget::widget_not_entered |
| struct | neogfx::i_widget::widget_cannot_capture |
| struct | neogfx::i_widget::widget_not_focused |
| struct | neogfx::i_widget::widget_cannot_defer_layout |
| struct | neogfx::i_widget::layout_already_set |
| struct | neogfx::i_widget::no_layout |
| class | neogfx::layout_manager< WidgetType, OtherBases > |
Namespaces | |
| namespace | neogfx |
Enumerations | |
| enum class | neogfx::layout_reason { neogfx::Explicit , neogfx::Async , neogfx::Resize } |