neoGFX
Cross-platform C++ app/game engine
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scoped.hpp File Reference
#include <neolib/neolib.hpp>
#include <atomic>
#include <neolib/core/optional.hpp>

Go to the source code of this file.

Classes

class  neolib::scoped_flag
 
class  neolib::scoped_atomic_flag
 
class  neolib::scoped_counter< T >
 
class  neolib::scoped_pointer< T >
 
class  neolib::scoped_object< T >
 
class  neolib::scoped_optional< T >
 
class  neolib::scoped_optional_if< T >
 

Namespaces

namespace  neolib