neoGFX
Cross-platform C++ app/game engine
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i_audio.hpp
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1// i_audio.hpp
2/*
3 neogfx C++ App/Game Engine
4 Copyright (c) 2021 Leigh Johnston. All Rights Reserved.
5
6 This program is free software: you can redistribute it and / or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18*/
19
20#include <neogfx/neogfx.hpp>
22
23#pragma once
24
25namespace neogfx
26{
27 typedef std::any audio_context;
28
30
31 class i_audio : public i_service
32 {
33 public:
34 virtual ~i_audio() = default;
35 public:
37 virtual i_audio_device& create_device(i_audio_device_info const& aDeviceInfo, audio_data_format const& aDataFormat) = 0;
39 virtual i_audio_device& create_capture_device(audio_data_format const& aDataFormat) = 0;
40 virtual void destroy_device(i_audio_device& aDevice) = 0;
41 public:
43 public:
44 static uuid const& iid() { static uuid const sIid{ 0xabec285f, 0x3bc2, 0x4d97, 0xbf24, { 0x12, 0x8a, 0xe9, 0x39, 0x2f, 0x71 } }; return sIid; }
45 };
46}
virtual i_audio_device & create_device(i_audio_device_info const &aDeviceInfo, audio_data_format const &aDataFormat)=0
static uuid const & iid()
Definition i_audio.hpp:44
virtual i_audio_device & create_capture_device(audio_data_format const &aDataFormat)=0
virtual i_audio_device & create_playback_device(audio_data_format const &aDataFormat)=0
virtual ~i_audio()=default
virtual i_vector< i_audio_device_info > const & available_devices()=0
virtual void destroy_device(i_audio_device &aDevice)=0
virtual i_audio_instrument_atlas & instrument_atlas()=0
std::any audio_context
Definition i_audio.hpp:27