neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::hsl_color, including all inherited members.
alpha() const | neogfx::hsl_color | |
from_rgb(scalar aRed, scalar aGreen, scalar aBlue, scalar aAlpha=1.0) | neogfx::hsl_color | static |
from_rgb(const basic_rgb_color< ColorSpace, BaseComponent, ViewComponent, Derived > &aColor) | neogfx::hsl_color | inlinestatic |
hsl_color() | neogfx::hsl_color | |
hsl_color(double aHue, double aSaturation, double aLightness, double aAlpha=1.0) | neogfx::hsl_color | |
hsl_color(const basic_rgb_color< ColorSpace, BaseComponent, ViewComponent, Derived > &aColor) | neogfx::hsl_color | inline |
hue() const | neogfx::hsl_color | |
hue_undefined() const | neogfx::hsl_color | |
lighter(double aDelta) const | neogfx::hsl_color | |
lighter(double aCoeffecient, double aDelta) const | neogfx::hsl_color | |
lightness() const | neogfx::hsl_color | |
operator!=(const hsl_color &aOther) const | neogfx::hsl_color | |
operator<(const hsl_color &aOther) const | neogfx::hsl_color | |
operator==(const hsl_color &aOther) const | neogfx::hsl_color | |
saturation() const | neogfx::hsl_color | |
set_alpha(double aAlpha) | neogfx::hsl_color | |
set_hue(double aHue) | neogfx::hsl_color | |
set_lightness(double aLightness) | neogfx::hsl_color | |
set_saturation(double aSaturation) | neogfx::hsl_color | |
shade(double aDelta) const | neogfx::hsl_color | |
to_rgb(scalar &aRed, scalar &aGreen, scalar &aBlue, scalar &aAlpha) const | neogfx::hsl_color | |
to_rgb() const | neogfx::hsl_color | inline |
undefined_hue() | neogfx::hsl_color | static |
unshade(double aDelta) const | neogfx::hsl_color | |
with_hue(double aNewHue) const | neogfx::hsl_color | |
with_lightness(double aNewLightness) const | neogfx::hsl_color | |
with_saturation(double aNewSaturation) const | neogfx::hsl_color |