neoGFX
Cross-platform C++ app/game engine
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neogfx::hsl_color Member List

This is the complete list of members for neogfx::hsl_color, including all inherited members.

alpha() constneogfx::hsl_color
from_rgb(scalar aRed, scalar aGreen, scalar aBlue, scalar aAlpha=1.0)neogfx::hsl_colorstatic
from_rgb(const basic_rgb_color< ColorSpace, BaseComponent, ViewComponent, Derived > &aColor)neogfx::hsl_colorinlinestatic
hsl_color()neogfx::hsl_color
hsl_color(double aHue, double aSaturation, double aLightness, double aAlpha=1.0)neogfx::hsl_color
hsl_color(const basic_rgb_color< ColorSpace, BaseComponent, ViewComponent, Derived > &aColor)neogfx::hsl_colorinline
hue() constneogfx::hsl_color
hue_undefined() constneogfx::hsl_color
lighter(double aDelta) constneogfx::hsl_color
lighter(double aCoeffecient, double aDelta) constneogfx::hsl_color
lightness() constneogfx::hsl_color
operator!=(const hsl_color &aOther) constneogfx::hsl_color
operator<(const hsl_color &aOther) constneogfx::hsl_color
operator==(const hsl_color &aOther) constneogfx::hsl_color
saturation() constneogfx::hsl_color
set_alpha(double aAlpha)neogfx::hsl_color
set_hue(double aHue)neogfx::hsl_color
set_lightness(double aLightness)neogfx::hsl_color
set_saturation(double aSaturation)neogfx::hsl_color
shade(double aDelta) constneogfx::hsl_color
to_rgb(scalar &aRed, scalar &aGreen, scalar &aBlue, scalar &aAlpha) constneogfx::hsl_color
to_rgb() constneogfx::hsl_colorinline
undefined_hue()neogfx::hsl_colorstatic
unshade(double aDelta) constneogfx::hsl_color
with_hue(double aNewHue) constneogfx::hsl_color
with_lightness(double aNewLightness) constneogfx::hsl_color
with_saturation(double aNewSaturation) constneogfx::hsl_color