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Here is a list of all variables with links to the classes they belong to:
- v -
- v : neolib::math::basic_vector< T, _Size, Type >, neolib::math::basic_vector< T, 1, Type >, neolib::math::basic_vector< T, 2, Type >, neolib::math::swizzle< V, A, S, Indexes >
- v1 : neogfx::texture_line_segment
- v2 : neogfx::texture_line_segment
- value : neogfx::glyph_char, neogfx::is_game< logical_coordinate_system >, neogfx::is_game< logical_coordinate_system::AutomaticGame >, neogfx::is_gui< logical_coordinate_system >, neogfx::is_gui< logical_coordinate_system::AutomaticGui >, neogfx::item_row_traits< T, CellType, 0, false >::row, neogfx::item_row_traits< T, CellType, 0, true >::row, neogfx::item_row_traits< T, CellType, Columns, false >::row, neogfx::item_row_traits< T, CellType, Columns, true >::row, neolib::detail::is_pair< T >, neolib::detail::is_pair< const std::pair< T1, T2 > >, neolib::detail::is_pair< std::pair< T1, T2 > >, neolib::has_loading_support< T, StreamType >, neolib::has_saving_support< T, StreamType >, neolib::has_stream_operators< T, LoadingStreamType, SavingStreamType >, neolib::is_optional< T >, neolib::is_optional< i_optional< T > >, neolib::is_optional< optional< T > >, neolib::is_variant< T >, neolib::is_variant< variant< Types... > >, plf::hive_eq_to< element_type >
- velocity : neogfx::game::rigid_body
- version : neogfx::file::gltf::asset
- vertices : neogfx::game::mesh
- view_removed : neogfx::mvc::controller
- Violet : neogfx::sRGB_color
- VioletRed : neogfx::sRGB_color
- VioletRed1 : neogfx::sRGB_color
- VioletRed2 : neogfx::sRGB_color
- VioletRed3 : neogfx::sRGB_color
- VioletRed4 : neogfx::sRGB_color