neoGFX
Cross-platform C++ app/game engine
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#include <glyph.hpp>
Public Member Functions | |
glyph (const i_sub_texture &aTexture, bool aSubpixel, const glyph_metrics &aMetrics, glyph_pixel_mode aPixelMode) | |
~glyph () | |
const i_sub_texture & | texture () const override |
bool | subpixel () const override |
const glyph_metrics & | metrics () const override |
glyph_pixel_mode | pixel_mode () const override |
Public Member Functions inherited from neogfx::i_glyph | |
virtual | ~i_glyph ()=default |
neogfx::glyph::glyph | ( | const i_sub_texture & | aTexture, |
bool | aSubpixel, | ||
const glyph_metrics & | aMetrics, | ||
glyph_pixel_mode | aPixelMode | ||
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neogfx::glyph::~glyph | ( | ) |
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overridevirtual |
Implements neogfx::i_glyph.
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overridevirtual |
Implements neogfx::i_glyph.
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overridevirtual |
Implements neogfx::i_glyph.
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overridevirtual |
Implements neogfx::i_glyph.