neoGFX
Cross-platform C++ app/game engine
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#include <typeinfo>
#include <any>
Go to the source code of this file.
Classes | |
class | neolib::i_any |
Namespaces | |
namespace | neolib |
Functions | |
template<class T > | |
T | neolib::any_cast (const i_any &operand) |
template<class T > | |
T | neolib::any_cast (i_any &operand) |
template<class T > | |
T | neolib::any_cast (i_any &&operand) |
template<class T > | |
const T * | neolib::any_cast (const i_any *operand) noexcept |
template<class T > | |
T * | neolib::any_cast (i_any *operand) noexcept |
template<class T > | |
T | neolib::unsafe_any_cast (const i_any &operand) noexcept |
template<class T > | |
T | neolib::unsafe_any_cast (i_any &operand) noexcept |