neoGFX
Cross-platform C++ app/game engine
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#include <string>
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Namespaces | |
namespace | neolib |
Macros | |
#define | _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS |
#define | u8 |
#define | _WIN32_WINNT _WIN32_WINNT_WINBLUE |
#define | WIN32_LEAN_AND_MEAN |
#define | NOMINMAX |
Functions | |
std::string | neolib::win32_get_last_error_as_string () |