neoGFX
Cross-platform C++ app/game engine
Loading...
Searching...
No Matches
rect_pack.hpp
Go to the documentation of this file.
1// rect_pack.hpp
2/*
3 * Based on public domain code @ http://blackpawn.com/texts/lightmaps/default.html.
4 *
5 * This implementation written by Leigh Johnston.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are
9 * met:
10 *
11 * * Redistributions of source code must retain the above authorship
12 * notice, this list of conditions and the following disclaimer.
13 *
14 * * Redistributions in binary form must reproduce the above authorship
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the distribution.
17 *
18 * * Neither the name of Leigh Johnston nor the names of any
19 * other contributors to this software may be used to endorse or
20 * promote products derived from this software without specific prior
21 * written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
24 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
25 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
27 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
30 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
31 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
32 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34*/
35
36#include <neogfx/neogfx.hpp>
37#include <boost/pool/pool_alloc.hpp>
39
40#pragma once
41
42namespace neogfx
43{
45 {
46 private:
47 class node
48 {
49 public:
50 typedef boost::fast_pool_allocator<node, boost::default_user_allocator_new_delete, boost::details::pool::null_mutex> allocator_type;
51 public:
52 node(const rect& aRect, allocator_type& aAllocator) :
53 iAllocator{ aAllocator }, iInUse { false }, iChildren{}, iRect{ aRect }
54 {
55 }
56 ~node()
57 {
58 if (iChildren[0] != nullptr)
59 {
60 iAllocator.destroy(iChildren[0]);
61 iAllocator.deallocate(iChildren[0]);
62 }
63 if (iChildren[1] != nullptr)
64 {
65 iAllocator.destroy(iChildren[1]);
66 iAllocator.deallocate(iChildren[1]);
67 }
68 }
69 public:
70 bool is_leaf() const
71 {
72 return iChildren[0] == nullptr;
73 }
74 const neogfx::rect& rect() const
75 {
76 return iRect;
77 }
78 node* insert(const size& aElementSize);
79 private:
80 allocator_type& iAllocator;
81 bool iInUse;
82 std::array<node*, 2> iChildren;
83 neogfx::rect iRect;
84 };
85 public:
86 rect_pack(const size& aDimensions);
87 public:
88 bool insert(const size& aElementSize, rect& aResult);
89 private:
90 node::allocator_type iAllocator;
91 node iRoot;
92 };
93}
rect_pack(const size &aDimensions)
bool insert(const size &aElementSize, rect &aResult)