neoGFX
Cross-platform C++ app/game engine
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neogfx::scene_graph::i_morph_target Class Reference

#include <i_scene_graph.hpp>

Inheritance diagram for neogfx::scene_graph::i_morph_target:
neogfx::scene_graph::i_attributes

Public Types

typedef i_morph_target abstract_type
 
- Public Types inherited from neogfx::scene_graph::i_attributes
typedef i_attributes abstract_type
 

Additional Inherited Members

- Public Member Functions inherited from neogfx::scene_graph::i_attributes
virtual ~i_attributes ()=default
 
virtual bool has_attribute (vertex_attribute aAttribute) const =0
 
virtual i_accessor const & attribute (vertex_attribute aAttribute) const =0
 
virtual i_accessorattribute (vertex_attribute aAttribute)=0
 

Detailed Description

Definition at line 226 of file i_scene_graph.hpp.

Member Typedef Documentation

◆ abstract_type


The documentation for this class was generated from the following file: