#include <material.hpp>
Definition at line 45 of file material.hpp.
◆ field_count()
static uint32_t neogfx::game::material::meta::field_count |
( |
| ) |
|
|
inlinestatic |
◆ field_name()
static const i_string & neogfx::game::material::meta::field_name |
( |
uint32_t |
aFieldIndex | ) |
|
|
inlinestatic |
◆ field_type()
◆ field_type_id()
static neolib::uuid neogfx::game::material::meta::field_type_id |
( |
uint32_t |
aFieldIndex | ) |
|
|
inlinestatic |
◆ id()
static const neolib::uuid & neogfx::game::material::meta::id |
( |
| ) |
|
|
inlinestatic |
◆ name()
static const i_string & neogfx::game::material::meta::name |
( |
| ) |
|
|
inlinestatic |
The documentation for this struct was generated from the following file: